The group travel landscape is highly fragmented, ranging from large citywide conventions, corporate and association meetings, to sports teams, weddings and ad-hoc groups of friends. Despite the large market size, fragmented supply, diffuse demand sources and low technical sophistication, even the largest travel industry players have not yet cracked the code to create an efficient group booking marketplace.
Out of the 760 million room nights Booking Holdings booked in 2018, none was formally associated with groups. Expedia outsources its group bookings to HotelPlanner. Meetings and events behemoth Cvent currently targets only enterprise and mid-size event sectors.
Many startups, existing players and larger groups deploying niche product offerings are encircling the group travel / meetings and events ecosystem, including Bizly, Groupize, EventPro, Groups360 and Duetto. In addition to group booking sites, the list includes such diverse groups as global distribution systems (GDS), hospitality technology providers, business intelligence, revenue management, sales and marketing and meeting space diagramming organizations.
With growth rates plateauing, OTAs, search engines, metasearch sites and social media platforms are under pressure from investors to grow traffic and revenues. The question is when they will recognize the opportunity to improve traffic monetization by serving small group demand through a marketplace model to capture an incremental share of hotel revenue.
Traditionally, one of the key differentiators between hotels and private lodging has been meeting and event space. Following the growth of Airbnb and WeWork in shared lodging and commercial real estate, PeerSpace, LiquidSpace, Pacific Workplaces, DaVinci and eVenues are mimicking the model for meeting and event spaces.
Hotel operators and brands must recognize that the increased risk of intermediation potentially reduces hotel owner returns, while simultaneously enhancing the relevance of tangential technology platforms and affinity groups for their respective user communities.